The Tunnel
Stephan Hülsen

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PROCESS

The 3D character’s body was created in Adobe Fuse and was later animated with Mixamo.

The cloth was created and animated in Marvelous Designer.

Additional assets like the helmet and the tunnel the character is walking through, were created in Cinema 4D R19.

Textures, masks and bump maps were created in Adobe Illustrator.

Rendering was done with Octane and the footage was denoised with neat video in Adobe After Effects.

Everything was put together and color graded in Adobe After Effects CC 2018 where also some transitions were added.

CREDITS

The soundtrack was created entirely by modifying from samples downloaded from freesound.org that are in the public domain.

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